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Rebs

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Introduction

Not everyone is happy to toe the corporate line and buy into the Council’s endless propaganda HD Vids, though to describe the Rebellion as an organisation would be to somewhat exaggerate the matter. More of a movement, the Rebellion is the figurehead that people of all species turn to when their disillusionment at the Council’s rule becomes too much.

Some join from an innate sense of justice, others because their homes or even their people have been destroyed by war or expansionism and corporate greed, still others just to have an excuse to fight. Regardless, the Rebellion counts many species in its ranks, from standard humans to Yndij hunters, Teraton warriors and Grogan mercenaries.

The huge territory of the GCPS, and the power wielded by the Council mean that the Rebellion operates in distinct cells, each of which has its own culture, rules of engagement and even objectives. Some are mostly human gangs run by xenophobic ex-corporation men, others are motley crews of various species flung together. Some try and work towards a common goal with other groups, while others strike out on their own.

The common factor is that they will take any opportunity to spit in the eye of the Council and the Corporations, whatever their personal reasons, and a Deadzone represents the opportunity to do just that, with the added bonus of offering the chance to loot some supplies, liberate some technology, or save some local lives, depending on the priorities of the particular group. Their weapons and equipment tend to be as varied as their composition, which is not to say that they are ineffective.

\\\ Battle Ready ///

In the Battle Ready section you’ll find key details to help get you started with this faction along with a starter Strike Team list (EasyArmy pdf).

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